Draikin's News Entries

Panzer Dragoon Briefly Appears in the Latest Sonic The Hedgehog Movie Trailer

Panzer Dragoon Briefly Appears in the Latest Sonic The Hedgehog Movie Trailer
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Published by Draikin in News

A new trailer for the upcoming Sonic The Hedgehog movie was revealed today, showcasing a completely redesigned (and vastly improved) 3D model for Sonic himself. Something that also caught the eyes of Sega fans around the world is the fact that the Sega logo that appears onscreen is in fact made from a collage of videos from old and new classic Sega and Atlus games.

Among the games shown are those from the franchises Skies of Arcadia, Sakura Wars, Puyo Puyo, Streets of Rage, Shenmue, Persona, Space Channel 5, and many more. But the one that’s of course the most relevant to us is none other than the original Panzer Dragoon! You can view the screenshots showing the Panzer Dragoon video inside the Sega logo as well as the full Sonic movie trailer below (the Sega logo is shown at 0:42)!

Panzer Dragoon in the Sonic The Hedgehog Movie Trailer - 1 Panzer Dragoon in the Sonic The Hedgehog Movie Trailer - 2

Panzer Dragoon Legacy Interviews Benjamin Anseaume about the Panzer Dragoon Remake!

Panzer Dragoon Legacy Interviews Benjamin Anseaume about the Panzer Dragoon Remake!
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Published by Draikin in News

We recently had a chance to get a few of our questions about the Panzer Dragoon: Remake answered by the game’s producer Benjamin Anseaume of TA Publishing! Our thanks to him for answering the questions and to Monika & Kamila from the Forever Entertainment PR team for arranging the interview! You can find our questions and Benjamin’s answers below!

1) Can you tell us a bit more about how TA publishing, Forever Entertainment and MegaPixel Studio ended up working together on the Panzer Dragoon: Remake?

Forever Entertainment is a Polish publisher, based in Gdansk and it is in the process of becoming a group. Currently the company holds 3 other companies, including TA Publishing (producing company - based in France) and Megapixel (development studio - based in Poland). The group has been built with the idea to gather talented people from all over Europe to work together on Panzer Dragoon and many other games, including existing IPs and new projects.

2) While a co-publisher and IP owner, SEGA hasn’t communicated much about the remakes. We know they’re overseeing the project, but can you tell us more about what aspects of development they’re involved in?

Sega is basically helping us on a daily basis: providing feedback, providing original material, ensuring that the game is respectful to the original one. We are communicating every day and their involvement in the project is extremely high and important.

3) At Tokyo Game Show you got to meet Yukio Futatsugi and other members of the original Team Andromeda. Can you tell us a bit more about what you talked about and what they thought of the remake? And moving forward, will they be involved in the project in any way?

We had the chance to meet a few key people from the original team, it was a pleasure and an honor. We showed them the build of the game, and we were extremely excited, but also stressed. At the end of the day, they really enjoyed their experience and provided some crucial feedback that we implemented in the game as soon as we could.

We have no plan to involve them more in the project as they are themselves working hard on their own projects, but for sure, we’d like to show them another build closer to the release, and hopefully get some important feedback before the last line!

4) Did you receive any documentation from SEGA regarding the game’s backstory and the level design, and are there any dedicated translators on board to translate what is likely predominantly Japanese content?

We had a lot of story-wise / artistic elements and it helped us a lot capture the essence of the game. Fortunately, there are still a lot of different elements still at Sega HQ, and of course, former team Andromeda members. It’s an honour to know that people who made such a masterpiece are playing and enjoying our work!

5) Some changes were made to the setting of the game’s first episode (an ancient city submerged in a lake). While we understand the idea is to make the games graphically more appealing, there’s concern that such changes won’t make sense in the context of the areas the game takes place in. Should we expect to see similar changes to the other levels, and if so, can you give us some examples of what these might look like?

We received this feedback on social media and on our Discord server, it’s great because it shows that the game is awaited and fans are loyal and involved in the development process, which is exactly what we wanted. For this first level precisely, they were some discussions and several propositions have been made, some closer to the original, others more targeted towards younger players and a larger audience. At the end, this design was chosen, it’s a new take but very respectful from the original and the vision of the former team, we are very happy with the look of this first level, and most of the fans are too, so it’s perfect.

We can’t wait to show you more screenshots, but we can’t now. But for sure, you can expect changes compared to the original. I understand the disappointment old players may have and it’s something very typical when speaking about a licence as strong as Panzer Dragoon, but for sure, we can’t make the same design, the vision of the original team was limited by device limitations we don’t have anymore, and that’s great, so we have to reinvent a part of the project. But as long as the vision of the team is preserved, I am confident that most of the players will like our direction.

6) Do you have any update on the game potentially using some of the unique features of the Switch (such as joycon motion controls)?

Not yet, but that’s a request we’ve received very often on the Discord server so we are carefully writing it down, and when the game will be complete, probably soon, we’ll be able to add some features depending on the time we have left before the release! We are listening to all fans’ ideas and we will make our best to add as many features as possible.

7) Rez: Infinite made a big impression on PlayStation VR, showing that classic rail-shooter gameplay translates very well to VR. While a PS4 or PC version hasn’t been confirmed, is VR support something you’ve discussed internally?

That’s not a discussion we’re having today, but for sure it’s a great idea and we’d love to do that. Megapixel Studio already released a few VR games, so technically it’s possible, but we have no plans yet!

8) The game’s FMV video sequences were impressive at the time, but the very low resolution means that - even using advanced upscaling algorithms - their quality leaves something to be desired on today’s Full HD and 4K TV’s. Have you decided on how these will be remade (for example, will they run in-engine)?

Cutscenes are being remade from scratch and pre-calculated to offer the best result possible. because, as you say, it was an important and impressive part of the game.

9) Have the resolution and framerate in docked and undocked mode been locked down at this point in development?

Not yet, the game was publicly playable on the Nintendo boot during Gamescom in handheld mode and the feedback was excellent, the game is smooth and really playable today, but we still have to polish the optimization part. It’s a huge task that awaits us in the upcoming months!

10) You asked fans for feedback on Twitter about the game’s music (if they preferred original, remastered or entirely new). Has any decision been made regarding that? As you know, there’s one particular video game composer that people would like to see involved with the project.

There was some progress but I can’t talk about it today, unfortunately. I hope we’ll be able to give you more details very soon, though!

11) The first remaster of Panzer Dragoon on PS2 included a Pandora’s Box (also named Pandra’s Box), a feature that was also included in Zwei and Orta. It contains things like a level select, dragon type, documentation on the enemies and levels, artwork slides, trailers and commercials for the previous games, and more. Do you plan to add a Pandora’s Box to the remake?

We have some similar ideas, not exactly that but more content about the original game and its development is definitely an option. Our goal being spreading the game and enlarging its audience. It definitely makes sense, but we’ll see! We also need to know if it’s a priority for the fans, because we won’t be able to add all the great features they suggested, so we have to make a choice, and the choice will be made depending on fans’ preferences.

12) Nowadays video games often include a photo mode (where we can pause, remove the HUD and change the camera angles) and online leaderboards. Are you planning on adding such features to the remake?

It’s also something we are considering and we may be able to add at the end of the development as a new feature, but we have to be sure that it is something really requested by a large part of the community, and the only way to tell us that is speaking about it on social network, or on the Discord server.

13) You’ve received a lot of feedback from the demo build shown at Gamescom and Tokyo Game Show. One thing I’ve seen mentioned several times by people who played the demo is that it still seems to be a very early build of the game, and a lot of work still needs to be done. Would you say you’re still on track for the winter release date, or could we see a delay to ensure the quality of the game?

We are definitely on track for this winter, as we plan. During our presentation of the game at Gamescom, we gathered a lot of feedback, and in Tokyo, we only show the game to few people, including most of the original team. They all said that the game was impressive and enjoyed the experience. It was something for us to get such a feedback from legends. We also got some modifications suggestions and we added it as soon as we were able.

14) Thanks for answering our questions! Is there anything else you’d like to share with the Panzer Dragoon community?

Thank you for your interest, please tell us what you think on the official social channels: the Steam page, Twitter, Facebook or even directly on my personal Twitter account!

Please support the game as it is the best way to see more Panzer Dragoon in the future!

Panzer Dragoon: Remake Teams Asks for Your Opinion on the Game's Dragon Model

Panzer Dragoon: Remake Teams Asks for Your Opinion on the Game's Dragon Model
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Published by Draikin in News

The Panzer Dragoon: Remake team has been using polls to gather feedback from fans, and the latest one asks if the model of the Dragon in Panzer Dragoon: Remake is truthful to the original. We haven’t really seen a lot of closeups (these will apparently be coming soon) so it’s difficult to really evaluate the design, but this is nonetheless a good time to voice your thoughts about what we’ve seen so far!

Panzer Dragoon: Remake Has Been Confirmed for Release on Steam This Winter!

Panzer Dragoon: Remake Has Been Confirmed for Release on Steam This Winter!
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After its initial announcement for the Switch, Forever Entertainment have now confirmed that Panzer Dragoon: Remake will also be released on Steam this Winter! You can view the game’s page on the Steam store and add it to your wishlist.

While an exact release date hasn’t been confirmed, it appears the game might release at the same time as the Switch version! It’s not clear at the moment if the game will receive a physical release on PC as well, but we’ll keep you informed! The game’s minimum system requirements are as follows:

Minimum System Requirements:

OS: Windows 10

Processor: Intel i5
Memory: 4 GB RAM
Graphics: NVIDIA GTX 970 or AMD Radeon R9 290 (equivalent or better)
DirectX: Version 10
Storage: 8 GB available space
Sound Card: Integrated

Microsoft Confirms Panzer Dragoon Orta Isn't Actually Available on Xbox Game Pass in All Regions

Microsoft Confirms Panzer Dragoon Orta Isn't Actually Available on Xbox Game Pass in All Regions
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Published by Draikin in News

The official Xbox Game Pass Twitter account has confirmed that Panzer Dragoon Orta isn’t actually available on the Xbox Game Pass in all regions. Judging from the reports of people on social media, it appears to be limited to the US only. This begs the question why Microsoft advertised the inclusion of Panzer Dragoon Orta without mentioning this rather important caveat. Why it’s region locked isn’t clear either and it’s certainly odd as the game is in fact being sold in Europe and other regions. Either way, it’s unfortunate news for those who were hoping to play the game via the Xbox Game Pass. That being said, the game is definitely worth its low price tag (€9.99 in Europe)!

Confirmed: Panzer Dragoon: Remake Will Receive a Physical Release!

Confirmed: Panzer Dragoon: Remake Will Receive a Physical Release!
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UPDATE: It looks like Limited Run Games is likely to be handling the physical release.

Original article below:

While this was sort of already stated in earlier interviews, the Panzer Dragoon: Remake Twitter account has now officially confirmed that the game will indeed receive a physical release! As mentioned in our earlier article, physical releases still outsell digital games on the Nintendo Switch, so it makes sense for the game to receive a physical release there. Judging from the reaction to their tweet, the news has made a lot of people happy. There are no details on whether or not there will be different editions, or who the distributor will be, but more details will apparently be posted soon on the game’s official Twitter account.

On a side note, while no other platforms have been announced, Forever Entertainment have repeatedly stated that they “never said the game is a Switch exclusive”. With 100 million PS4’s sold on the market and Panzer Dragoon Orta being available on Xbox One, there’s certainly plenty of reason for the game to arrive on other platforms eventually.

Panzer Dragoon Orta Is Missing from Xbox Game Pass in a Number of Regions

Panzer Dragoon Orta Is Missing from Xbox Game Pass in a Number of Regions
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Published by Draikin in News

As reported in our previous article Panzer Dragoon Orta was supposed to be available on Xbox Game Pass starting October 17th, with many Game Pass subscribers looking forward to playing one of the best SEGA games on the original Xbox. Unfortunately, the game appears to be only included in the Xbox Game Pass in the US, with many people trying to reach out to Microsoft on social media and forums to find out why the game isn’t included in their region, but at the time of writing there’s still been no response from Microsoft. We’ve also reached out to them and we’ll of course post an update if or when we get a response.

The Panzer Dragoon Remake Team Wants to Know If You'd Buy a Physical Copy of the Game

The Panzer Dragoon Remake Team Wants to Know If You'd Buy a Physical Copy of the Game
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The official Panzer Dragoon: Remake Twitter account has tweeted another poll, this time asking Panzer Dragoon fans if they’d like to see a physical edition for the remake. Curiously, the poll only gives people the option between “S**t up and take my money” and “I’m so broke…”, which kind of suggests they already know the answer. It might be surprising that the question needs to be asked in the first place, but the truth is that digital games are becoming more and more popular. This has long been true for the PC market where digital sales dominate the market, but this year also market the first time digital sales have overtaken physical on Sony’s PS4. Even Nintendo reported that their digital sales earnings have almost doubled in the fiscal year ending March, 2019 and exceeded 100 billion yen for the first time ever, with the share of digital sales growing from 17.3% to 24.8%.

Nonetheless, there’s still a demand for physical games. In recent times, publishers and distributors like Limited Run Games and iam8bit have specialized in teaming up with smaller/indie game studios to offer a limited amount of physical copies of their games, which would otherwise be available as digital only. This introduces its own problems with scalpers trying to buy as many copies of the limited run as possible, only to sell them on eBay later at a far higher price (not dissimilar from what happened to Panzer Dragoon Saga). Hopefully, if Panzer Dragoon: Remake (which is indeed the game’s official name) does get a physical release, it’ll offer enough copies to satisfy the demand!

Panzer Dragoon Remake Team Asks Fans If They Want Old, Remastered or Entirely New Sounds

Panzer Dragoon Remake Team Asks Fans If They Want Old, Remastered or Entirely New Sounds
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The official Panzer Dragoon Remake Twitter account has started a new poll, asking fans which sounds they would prefer to hear in the remake. The three possible options are “original sounds”, “remastered sounds” or “entirely new sound”.

It’s certainly not an easy question to answer as we of course don’t know how good a remaster or entirely new work would actually sound. As a result, a lot of the replies to the tweet are asking the team to include multiple options in the remake. Being able to switch to the original soundtrack would certainly be a nice option to have even if they decide to remaster or remake the audio. Personally, and that’s wishful thinking, I’d think the ideal scenario would be for the game to offer a choice between the original soundtrack and a new one by Saori Kobayashi! You have another six days to make your own voice heard, so be sure to share your opinion!

Panzer Dragoon Orta Joins Xbox Game Pass Lineup!

Panzer Dragoon Orta Joins Xbox Game Pass Lineup!
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Published by Draikin in News

As you may already know, Panzer Dragoon Orta was made backwards compatible on Xbox One a while ago, allowing the game to run on much higher resolutions than on the original Xbox. Microsoft has now announced the game will be joining their lineup of Xbox Game Pass games on October 17! If you haven’t heard about the service before, Xbox Game Pass is a subscription service that offers players access to a large number of digital Xbox One games for a fixed price per month. The game still looks spectacular on Xbox One and plays just as well. It also has a surprising amount of content, including a port of the original Panzer Dragoon! If you have Xbox Game Pass, there’s really no reason not to play one of the best railshooters ever made.

Video Footage of Saori Kobayashi's Live Concert at MAGWest 2019

Video Footage of Saori Kobayashi's Live Concert at MAGWest 2019
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As we reported previously, Saori Kobayashi was present at MAGWest for a live concert of some of her Panzer Dragoon Saga and Terra Magica music. She was joined by special guests @Stemage, @RoninOpF and Michelle Dreyband. Over on Twitter, Patrick Kulikowski tweeted two videos of the concert. Stemage also tweeted this photo during their rehearsal earlier, and this nice group selfie after the concert! Our thanks to Patrick and Stemage for the uploads, and also to Stemage for allowing us to use the group photo in this article’s header.

Off-screen Footage of Panzer Dragoon Remake at Gamescom 2019 Shows First Level and Boss Battle

Off-screen Footage of Panzer Dragoon Remake at Gamescom 2019 Shows First Level and Boss Battle
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The first off-screen footage of the Panzer Dragoon Remake demo, currently playable at Gamescom 2019, has surfaced online, courtesy of Gaming Boulevard.

The video gives us a closer look at the remake’s reimagining of the original level, which now takes place in a more dense area filled with rock formations and ancient ruins. We also get to see the start of the first boss battle this time around, and it appears to be a faithful reproduction of that battle in the original game. It’s difficult to say for sure but the water of the lake also appears bluer in this demo version of the game, compared to what we’ve previously seen in the game’s original trailer.

Panzer Dragoon Remake Receives First Trailer, Heading to Nintendo Switch This Winter!

Panzer Dragoon Remake Receives First Trailer, Heading to Nintendo Switch This Winter!
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During the latest Nintendo Direct E3 2019, Forever Entertainment has revealed the first trailer for its upcoming remake of the original Panzer Dragoon. Scheduled for a release this winter on the Nintendo Switch, the game has received a considerable overhaul in terms of graphics and looks a lot more colorful than the original game. The trailer shows footage from the first level of the game, including the boss fight. We’ll update the article as more information is made available, but for now you can watch the trailer below!

The official website can be found here. There’s also an official Twitter channel. For now there’s no information about the game heading to other platforms besides the Nintendo Switch.

Panzer Dragoon Classic Game Postmortem at GDC 2019 Now Available on YouTube

Panzer Dragoon Classic Game Postmortem at GDC 2019 Now Available on YouTube
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The official GDC YouTube channel has uploaded the entire Panzer Dragoon Classic Game Postmortem talk, where Yukio Futatsugi and Kentaro Yoshida looked back on the development of the original Panzer Dragoon trilogy. While the most important points were already pointed out in our previous article, there’s plenty of other details in the full video that will no doubt be of interest to the fans. Among them is a question from a fan about the upcoming Panzer Dragoon remakes, to which Yukio Futatsugi replied that they weren’t given word of the remakes and aren’t involved with them, so all they can wish for is that they turn out well. You can view the full video below!

On a side note, it’s perhaps a bit unfortunate that GDC decided to use a Panzer Dragoon Orta image for the video’s thumbnail, as it’s the one mainline Panzer Dragoon game Yukio Futatsugi didn’t work on (and also wasn’t part of the presentation).

Introducing the Panzer Dragoon Legacy Discord Server

Introducing the Panzer Dragoon Legacy Discord Server
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Published by Draikin in News

Now that the Panzer Dragoon community is bound to become more active, we’ve created a new Discord server for our community. While I’ve already joined several Discord servers from other communities, this is the first server I’ve created. We’re starting out with only a few channels; if needed we can always add more. Feel free to share your thoughts and ideas about the server there or here in the forum.

Join the Panzer Dragoon Legacy Discord Server

Just in case anyone is worried, the Discord server isn’t intended as a replacement for the forums. Discord is just another place for people to discuss the Panzer Dragoon franchise and the forums aren’t going anywhere.

Panzer Dragoon: Remake and Panzer Dragoon II Zwei: Remake Announced by Forever Entertainment!

Panzer Dragoon: Remake and Panzer Dragoon II Zwei: Remake Announced by Forever Entertainment!
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Forever Entertainment, probably best known for developing and publishing Fear Effect Sedna, has announced that they will be releasing remakes of Panzer Dragoon and Panzer Dragoon Zwei! The remake of the original Panzer Dragoon will feature “completely new graphics” and modifications to make the game “more attractive to modern players, while remaining “faithful to the original in terms of story”. The first game is planned to be released before the end of 2019, and new materials will be presented in the upcoming months. No mention was made of a potential remake of Panzer Dragoon Saga.

We did learn that SEGA (aside from obviously being the IP owner) will also be a co-publisher for the game. Meanwhile, Forever Entertainment will be a co-publisher and co-producer as well as handle co-financing. Development will be handled by MegaPixel Studio. While there’s been no announcement regarding the platforms the games will be released on, we do know that MegaPixel Studio was established as a studio which would “focus on porting and publishing new games on the Nintendo Switch, Xbox One and PlayStation 4”.

Outside from a comment from Atlus USA director Sam Mullen, there’s been no official announcement on the part of SEGA. This appears to be similar to deals SEGA made for other games handled by third party studios, such as Shenmue 3, Bayonetta 2&3 and more recently Streets of Rage 4. From the information available it doesn’t seem like Yukio Futatsugi’s Grounding Inc studio or Land Ho! (developer of Sega Ages 2500 Series Vol. 27: Panzer Dragoon) will be involved with the development of the game. You can read the entire press release from Forever Entertainment here:

Forever Entertainment together with SEGA Holding Co., Ltd. from Japan will co-create and publish Panzer Dragoon: Remake and Panzer Dragoon II Zwei: Remake. The premiere of the first part is planned before the end of 2019!

Panzer Dragoon: Remake is a refreshed version of Panzer Dragoon. The original version of the game had its premiere on the Sega Saturn console in 1995 and was well received by both players and critics. The entire Panzer Dragoon series has been repeatedly remade and released on many platforms. The last re-launch took place in April 2018 on Xbox One, where players can play Panzer Dragoon Orta with a backward compatibility. The new version of the game will be characterized by a completely new graphics compatible with today’s standards and several modifications of the game, making it more attractive to modern players, while remaining faithful to the original in terms of story. The first materials from the game will be presented in the upcoming months!

This is of course huge news for the Panzer Dragoon community, coming out of the blue (pun intended). The Panzer Dragoon series has been largely dormant since 2002’s Panzer Dragoon Orta, with only an updated (but not fully remade) version of the first Panzer Dragoon released as part of the Sega Ages lineup in 2006 and more recently the arrival of Panzer Dragoon Orta on the Xbox One as part of the backwards compatibility lineup. We’ll be sure to share more details as soon as they become available. It’s time for the dragon to take flight once again.

Microsoft Finally Patched the Episode 4 Bug for Panzer Dragoon Orta on PAL Xbox 360's

Microsoft Finally Patched the Episode 4 Bug for Panzer Dragoon Orta on PAL Xbox 360's
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PAL Xbox 360 users who tried using the console’s backward compatibility to play Panzer Dragoon Orta may remember that the game crashed at the start of Episode 4. In a surprise move, Microsoft has now apparently patched this bug, as pointed out by Kimimi on Twitter who posted screenshots of the game’s transition from Episode 3 to Episode 4 on a PAL Xbox 360. In the past the game would always crash there, but a 6MB update that will be installed when you start the game while connected to Xbox Live finally resolves this problem.

It’s reasonable to assume that this is the result of Microsoft working on the Xbox One backward compatibility for the game, and apparently in doing so they figured out the problem with the PAL version and backported the fix to the Xbox 360. While it would have been nice had they fixed the problem all those years ago, it’s still a pleasant surprise to see them update the game now. Better late than never!

Panzer Dragoon Orta Joins the Xbox One Backward Compatibility List!

Panzer Dragoon Orta Joins the Xbox One Backward Compatibility List!
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Microsoft has announced another batch of Original Xbox games that will be made playable on the Xbox One, and Panzer Dragoon Orta is one of them! Released back in 2002, it was the last game in the main Panzer Dragoon series and arguably one of the best railshooters ever made. Fusing elements from both the previous railshooter games and the RPG Panzer Dragoon Saga, Panzer Dragoon Orta offered an impressive amount of replayability with plenty of unlockable content, including the PC port of the original Panzer Dragoon!

According to Microsoft, all of the newly announced Original Xbox games will have up to 4X the pixel count on Xbox One and Xbox One S, and up to 16X the pixel count on Xbox One X. It’ll be interesting to see the results of that for Panzer Dragoon Orta, which supported an (at the time impressive) 480P resolution combined with a 60fps framerate.

Starting April 17, you’ll be able to play the game through the original disc if you already own it, or you can purchase it digitally in the Microsoft Store.

Brave Wave Announces New Panzer Dragoon Saga Album!

Brave Wave Announces New Panzer Dragoon Saga Album!
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Brave Wave Productions have announced that they will be releasing a special ”Resurrection: Panzer Dragoon Saga 20th Anniversary Arrangement” soundtrack for digital, CD & vinyl! An official collaboration with SEGA, the soundtrack contains 20 songs from Panzer Dragoon Saga, rearranged by the game’s original composer Saori Kobayashi. The release date is currently scheduled for January 29, 2018. Here’s the list of companies and people who contributed to the soundtrack:

It’s great to see Panzer Dragoon Saga’s excellent soundtrack get another release, especially with rearranged tracks by the original composer. Definitely something to look forward to in the new year!

Futatsugi Wants to Revisit Old SEGA IP

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In a recent interview with Polygon, Yukio Futatsugi revealed some information on the projects he’s currently working on. While the article is mostly about Space Channel 5 VR, it also suggests that we may see Futatsugi’s Grounding Inc. work on other SEGA IP in the future. He noted that recently SEGA seems to be more open to licensing their IP to other companies. At the same time, he’s also thinking about new VR projects Grounding Inc. can pursue. The interviewer also asked him about Panzer Dragoon in particular:

Asked about Panzer Dragoon — the series he’s best known for — in VR, Futatsugi said if the opportunity came up he would love to work on it, though he wouldn’t want to port the old games over in a straightforward way. He would want to do something new. He clarified, though, that at the moment “there’s no specific movement happening on the Panzer Dragoon front”.

It’s a logical assumption that the “something new” is referring to VR. While Futatsugi has nothing to announce yet, these comments at least hint at the possibility of the Panzer Dragoon franchise making an unlikely return after a long absence. Let’s hope that’s the case!

SEGA Asks Fans Which SEGA Work They Want to See Revived

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SEGA of Japan has launched a new survey where, among other things, they ask fans what they feel is SEGA’s most memorable work and most memorable character. Interestingly, Panzer Dragoon is on the list of items that you can select for the most memorable work. Where things get even more interesting is that one of the questions asks fans which SEGA work they want to see revived. Of course, this means it’s a good opportunity for us to ask for a new Panzer Dragoon game!

While the survey is in Japanese, this guide by Phantom River Stone offers an English translation of the poll. You can find the survey here.

Panzer Dragoon Orta Fan Art by GrenadeKitten

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Published by Draikin in Contributions

I’ve uploaded two new fanart wallpapers to our website. These were created by GrenadeKitten, and were initially posted on his DeviantArt page. Our thanks to GrenadeKitten for allowing us to upload these to Panzer Dragoon Legacy!

Design Reboot: Panzer Dragoon Orta City in the Storm

GrenadeKitten also created an original character called Sigma, a robot born in a futuristic post-apocalyptic world where humans have gone extinct. She’s featured in Sigma’s Journey, a collection of 3 separate artworks. I think Panzer Dragoon fans will appreciate the art direction and theme of Sigma’s Journey, so you may want to take a look at them. Fair warning: these are somewhat NSFW, as they do contain some mild nudity.

A Compilation of Panzer Dragoon Saga's In-Game Artwork

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Published by Draikin in Contributions

Years ago, I ended up trying to extract some artwork images from Panzer Dragoon Saga, the Sega Saturn classic and only RPG in the Panzer Dragoon series. While I managed to write a small program to extract the grayscale versions of the images out of the game’s files, actually getting the images in colors proved a bit more difficult. I never did figure out how to apply the color palette to the images, but I did manage to find a workaround. I looked up the exact location the Sega Saturn stored the images and the color palletes in its internal memory, and then used the Sega Saturm emulator Yabause to inject all of the images and the corresponding color palettes at the correct location in the memory, while the game was running and showing the opening menu. In doing so, I could alter the background of the start screen and grab each of the images.

The artwork consists of the following:

  • Four images that were shown when you were asked to switch between the game’s four CDs.
  • Four images shown at the end of the game when you viewed your statistics (like how much of the game’s map you explored). The image differed depending on how well you performed throughout the game.
  • The image shown in the background of the Save menu.
  • The images shown at the game’s title screen, for both the US/EU and Japanese version.

But I never did upload those images to Panzer Dragoon Legacy. More recently someone posted a thread on the forum here asking for those images, and I finally got around to uploading them. You can find them here:

Panzer Dragoon Saga CD Change Screen 1 Panzer Dragoon Saga CD Change Screen 2 Panzer Dragoon Saga CD Change Screen 3 Panzer Dragoon Saga CD Change Screen 4 Panzer Dragoon Saga End Result Screen 1 Panzer Dragoon Saga End Result Screen 2 Panzer Dragoon Saga End Result Screen 3 Panzer Dragoon Saga End Result Screen 4 Panzer Dragoon Saga Save Screen Panzer Dragoon Saga Title Screen (English) Panzer Dragoon Saga Title Screen (Japanese)

Translated PD Saga Interview by Shmuplations

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Published by Draikin in Contributions

Shmuplations has translated an old developer interview with some of the key staff members behind Panzer Dragoon Saga. The interview originally appeared in the AZEL -Panzer Dragoon RPG- strategy guide, and features the game’s director Manabu Kusunoki, designer Yukio Futatsugi and programmer Hidetoshi Takeshita. It’s an interview containing details that I wasn’t aware of, and it’s definitely a very interesting read for Panzer Dragoon fans. You can follow the link below to read it:

Panzer Dragoon Saga – 1998 Developer Interview

A few years ago, The Will of the Ancients also commissioned Glitterberri to translate a few pages from the same strategy guide. These contained a lot of answers to questions that fans had regarding the game’s backstory. You can find these here:

Translations by Glitterberri

Both Shmuplations and GlitterBerri are on Patreon, so if you’re interested in seeing more translations on old Japanese videogame articles, you may want to consider supporting them there. You can find them here:

GlitterBerri Patreon

Shmuplations Patreon

My thanks also go to Segalization team member InTheSky for pointing me to this interview, and of course Shmuplations for translating the interview!

Video Game Music Online Interviews Saori Kobayashi

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Published by Draikin in News

Video Games Music Online have posted a new interview with Saori Kobayashi, which we of course know for her work on the soundtrack for the Panzer Dragoon and Crimson Dragon games. The interview discusses the various projects Saori worked on, starting all the way back on the Game Gear. She mentions how the Saturn’s limitations actually led her to create the unique Panzer world instruments, and how more powerful hardware doesn’t necessarily make it easier to compose a soundtrack for a game. The interview then moves on to discuss Saori’s freelance work after leaving Sega, and how she ended up forming the band AKANE.

What I personally found particularly interesting is that the interviewer asked Saori how she feels about the fact that her Crimson Dragon soundtrack was altered for the Xbox One release of the game (the interviewer uses the word “Hollywoodization”, which I think is rather accurate). While Saori doesn’t think it was necessarily a bad thing, she did find it unfortunate that her original version wasn’t used. She says she’d love to be able to release the original version of the soundtrack if there is demand for it from the fans.

Personally, I’d certainly be interested in seeing the original version of the soundtrack released, as I really think it’s far superior to the “remix” we got in the Xbox One version of Crimson Dragon.