Panzer Dragoon Saga 100% Completion

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Panzer Dragoon Zwei was always about perfection, getting that 100% shoot down ratio on every stage. In a way, Panzer Dragoon Saga is not much different. This guide explains how to get the ultimate rank of being 'worthy to live among the gods'.

At the very end of Panzer Dragoon Saga you’ll be presented with the “play result” screen, which is a rating of your overall performance in the game, judged by various criteria. Most of the ratings are given as percentage scores, and depending on how successful you’ve been in all of them, you’ll get a different overall “congratulations” message and you’ll get to see a different piece of artwork. The purpose of this section is simply to help you achieve those 100% scores, so details and advice for the various categories follow.


Clear Model

The first thing you’re ranked on is the evolutionary model that your dragon was in at the end of the game. Normally it would be in the Arm Wing form, but there are two hidden models that you’ll probably want your dragon to reach: the Light Wing form, and the ultimate Solo Wing form. Info on these hidden models can be found on the Disc 4 Secrets page.

The Light Wing.

The Light Wing.

The Solo Wing.

The Solo Wing.

Total Flight Distance

This is the only category that isn’t strictly a score; your “total flight distance” is just the overall distance you’ve travelled in Panzer Dragoon Saga, measured in kilometres, which the game seems to keep a track of.

Field Map Coverage

Your “field map coverage” is based on how many map squares you’ve explored (turned blue) throughout the game, as a percentage of the possible total. You can’t actually use the map feature in every area, so you only have to worry about the areas where you can use it; however, you do have to cover all of these areas, even the places that you can’t return to after a certain point in the game. Remember that you can check your field map quickly at any time by pressing Y, rather than accessing it through the menus.

It’s worth noting that a few locations - like the Underground Ruins of Uru - contain many awkward corners and corridors where it’s hard to turn certain slivers of map blue, because you can’t get far enough into those squares for the map to register your presence. These problem squares apparently don’t count towards your overall score, though; to achieve a 100% score in this category, you only have to cover those map squares that you can turn blue without a struggle.

A map of the Valley.

A map of the Valley.

A map of the Garil Desert.

A map of the Garil Desert.

Following is a checklist of the areas that do have field maps to explore. All of the hidden areas are covered in the “Secrets” pages, so you can check there if you’re unsure how to reach them. Also, the locations marked “no return” can’t be explored (or fully explored) after certain points in the game, so it’s best to cover their maps as soon as you can.

Above Excavation Site

  • Above the Excavation
  • Conana’s Nest (hidden area)


  • Excavation Site #4
  • Canyon Deep Gulch

Garil Desert

  • Worm Lair
  • Green Oasis
  • Blue Ruins

Forbidden Zone

  • Forbidden Zone (no return)


  • The area around the tornado (no return)
  • The area around Shelcoof (no return)


  • Sunken Southern Ruins
  • Passage
  • Deep North

Underground Ruins of Uru

  • B1F
  • B2F East
  • B3F East (no return)
  • Underground Dome
  • B3F West
  • B4F
  • B5F
  • B?F (hidden area)
  • B??F (hidden area)
  • B2F North

Imperial Air Force Post

  • Imperial Assault Post (no return)

Forest of Zoah

  • Forest of Zoah
  • Inside the Forest of Zoah
  • Red Ruins (hidden area)

The Tower

  • Each area on the fifteen floors
  • Each area on the vertical map

Target Destruction

Your “target destruction” score is based on how many Break targets you destroyed throughout the game, as a percentage of the possible total. It isn’t particularly hard to achieve a 100% score in this category; simply explore each flight area thoroughly, (which goes hand in hand with achieving a good “field map coverage” score,) and keep an eye on your radar to make sure that you don’t miss any Breakable objects. Also, remember that you’ll only be able to Break certain objects if you return to an area later on in the game; the “Secrets” pages mention each piece of backtracking you’ll need to do.

Breaking a target with the Basic Wing.

Breaking a target with the Basic Wing.

Breaking a target that requires a higher laser rank.

Breaking a target that requires a higher laser rank.

Enemy Data Collection

Your “enemy data collection” score is based on how many different enemies you found and defeated throughout the game, as a percentage of the possible total. The most commonly missed enemies are the eight hidden ones, which have blue symbols next to their names; these enemies are surprisingly hard to find, but the “Secrets” pages have info on when and where you can encounter them. For reference, here are the complete lists of enemies, in the order they’ll appear in your “Defeated Enemies” gallery.

A list of defeated Pure Types.

A list of defeated Pure Types.

A record of the Golia Hunter.

A record of the Golia Hunter.

Monsters (Pure Type)

  • Lazara
  • Lazara Hunter
  • Lazara Hammer
  • Lazara Skimmer
  • Hellion
  • Atolm Dragon (Boss)
  • Guardian Dragon (Boss)
  • Drenholm (Sub-boss)
  • Atolm, Orbs (Boss)
  • Scavenger
  • Drone
  • Protodrone
  • Photon Cannon (Sub-boss)
  • Plasma Spider
  • Reactor (Sub-boss)
  • Atolm, Ancient (Boss)
  • Atolm, Orbs II (Boss)
  • Glide Dragon
  • Golia Hunter (Hidden enemy)
  • Golia Tracker (Hidden enemy)
  • Arangata (Sub-boss)
  • Infested G.O. (Boss)
  • Sentinel
  • Scorpitara
  • Twin Guardians (Sub-boss)
  • Battle Droid (Sub-boss)
  • Anti-Basic (Sub-boss)
  • Anti-Valiant (Sub-boss)
  • Anti-Stripe (Sub-boss)
  • Anti-Panzer (Sub-boss)
  • Anti-Eye (Sub-boss)
  • Sestren (Boss)
  • Sestren Morphic (Boss)
  • Sestren Exsis (Boss)

Monsters (Mutated)

  • Pattergo
  • Pattergen
  • Gelata Urchin
  • Magnata Urchin
  • Baldor
  • Baldor Queen (Sub-boss)
  • Arachnoth (Boss)
  • Nanyd
  • Nanyd Queen
  • Stryder
  • Stryder Hunter
  • Hopper
  • Pludger
  • Sand Mite (Hidden enemy)
  • Lathum (Sub-boss)
  • Gigralyph (Boss)
  • Gigra (Boss)
  • Hunter Gigra (Boss)
  • Fighter Gigra (Boss)
  • Swift Gigra (Boss)
  • Lumid
  • Lumid Queen
  • Neo-Stryder
  • Neo-Stalker
  • Kolba (Hidden enemy)
  • Dracolyth (Hidden enemy)
  • Small Egg
  • Large Egg
  • Mutant Hopper
  • Lucich
  • Mutant Flier
  • Winged Lucich
  • Slime Feeder
  • Absorbora
  • Energ (Sub-boss)
  • Basilus (Boss)
  • Absorborac (Hidden enemy)

Imperial Forces

  • Gunship (Sub-boss)
  • Instigator
  • Missile Cruiser
  • Plasma Cannon
  • Enforcer
  • Behemoth (Sub-boss)
  • Deathmaker (Boss)
  • Battlecruiser (Hidden enemy)
  • Warship (Hidden enemy)
  • Stinger
  • Punisher
  • Grig Orig (Boss)
  • Raider
  • Pyro
  • Skiff
  • Marauder
  • Exterminator (Boss)

Craymen’s Fleet

  • Punisher
  • Flagship (Sub-boss)
  • Rogue
  • Inferno
  • Annihilator
  • Spectre (Sub-boss)

Spiritual Closeness Points

Your “spiritual closeness” score is given as points out of 100, and it’s based on how well you treated your dragon throughout the game. You can find info on how to maximise this score on the Disc 1 Secrets page, under the “Astral Phantoms” heading.

Edge bonds with his dragon, causing spiritual closeness.

Edge bonds with his dragon, causing spiritual closeness.

The bond strengthens as Edge looks after his friend.

The bond strengthens as Edge looks after his friend.

Other Stuff . . .

These categories are the only things that your overall “play result” rates you on, which might seem a little odd to some players. For instance, although your battle performance grades against the various enemies are stored in your “Defeated Enemies” gallery, they don’t count towards any of these final scores. (I expect many players will still want to get those grades up to the “Excellent” level though, if only for the sake of completeness.)

A list of items that cannot be sold.

A list of items that cannot be sold.

A list of berserk techniques.

A list of berserk techniques.

Another thing that you’re not rated on is how many of the quest items (“items that cannot be sold”) you found in the game, which seems odd because a lot of them - especially the various books - are fairly well hidden. You’re also not ranked on how many Extra Class berserk techniques you found, or on how many gun parts you acquired. Again though, I’m sure some players will want to find all of this stuff simply so they know they’ve “done everything” in Panzer Dragoon Saga. Following are the complete lists of items, in the order they’ll appear in your in-game menus; the locations of all the hidden items are covered in the “Secrets” pages.

Items that Cannot be Sold

  • Picture Board
  • Letter 1
  • Letter 2
  • Bible 1
  • Bible 2
  • Dragon Bible
  • Soldier Guide
  • Base Manual
  • Tower Report 1
  • Ship Report
  • Memory Report
  • Zoah Bible
  • Dragon Book 1
  • Dragon Book 2
  • Dragon Book 3
  • Old Diary
  • Paet’s Report
  • Dragon Report
  • Tower Report 2
  • Tower Report 3
  • Leader’s Note
  • Hand Gun
  • Elevator Key
  • World Map
  • Inpenia Coin
  • Junk~ Ship Parts
  • Protect Key 1
  • Protect Key 2
  • Protect Key 3
  • Dome Gate Key
  • Pass
  • Temple Key
  • Seeker Map
  • Dragon Booster
  • Palmer Amulet
  • Aronak Unit
  • Recorder
  • Kuo Pollen
  • Villatuya Fruit
  • D Unit 01
  • D Unit 02
  • D Unit 03
  • D Unit 04
  • D Unit 05
  • D Unit 06
  • D Unit 07
  • D Unit 08
  • D Unit 09
  • D Unit 10
  • D Unit 11
  • D Unit 12

(You should also have picked up the following items, and traded them off in the course of various side quests:)

  • Dragon Crest
  • Verato Pipe
  • Tobitama Rock
  • Large Gun

“Extra Class” Berserk Techniques

  • Energy Prism
  • Plasma Vortex
  • Hunting Scythe
  • Plasma Swarm
  • Astral Phantoms

Gun Parts

  • Mauler
  • High Vulcan
  • Pulverizer
  • Berserk Leech
  • Berserk Vampire
  • Tri-Burst
  • Assassin
  • Sniper

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